TRIVIA
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-In the grasslands
sequence where Yuffie steals all your materia and ditches you, Red XIII
uses one of Spaceman Spiff's favorite expressions-"Zounds!".
-Sephiroth's
sword is longer than he is tall- I'm guessing it's at least seven feet.
The first time this becomes apparent is in the flashback sequence in Kalm.
After that, any time you see his sprite walking with it, it's pretty clear
how big it is. Another big clue is that, in the Temple of the Ancients,
when he's talking to your group by the Black Materia and he jams the sword
into the ground-he puts a good bit of the tip into the ground ,and his
hands are still above his eye level! This is even more obvious in
the final duel at the very end of the game, between Cloud and Sephiroth.
-By the
by, a note on that final duel-that sword is a heck of a lot scarier when
you're looking at the pointy end.
-Has anyone
else noticed that, in the cutscene that shows him walking through the flames
of Nibelheim as it burns, he's holding the sword in his left hand?
(And that, in the ads in gaming mags that show a screenshot from that cutscene,
he's holding it in his right?) If you watch through the game, he
switches hands when he's holding it. Oh, yeah, and he uses that monstrosity
one-handed through most of the game.
-The monster corresponding to Vincent's level 1 Limit Break, the Behemoth,
lives under Midgar in the sewers; you'll met them when you go down there
to shut off the Sister Ray. The monster matching his level 2 Limit
Break, the Gigas, lives up in the Whirlwind maze; you can also fight them
in Battle Square.
-A few
unanswered questions: What happens to Lucrecia after the game is over?
What exactly was Jenova? How many other members of Red XIII's race
are there? And finally, how did Shinra ever survive as a weapons
manufacturer? (See list, Why It's Hard to Take Shinra Seriously)
-At the
beginning of Disc 2, when Barret, Cait, and Yuffie are escaping Port Junon,
use the Sense materia to check out those fearsome warriors with the long,
lance-type swords. They'll come up as SOLDIER, 2nd Class. Remember
when you were running around attacking reactors, how Cloud said that if
anyone from SOLDIER was there, they wouldn't have survived? After
seeing these guys, I agree with him.
-In the
Temple of the Ancients, when you're all crouching around the pool, you
see Sephiroth pass behind the party. If you look, when he walks behind
you he's transparent, like the party is-which means he's actually standing
behind you!
-(Nit-Pick
Alert! Nit-Pick Alert!) According to the instruction manual
and Square's web site, Vincent is 27 years old. According to in-game
information, Sephiroth is only a few years older than Cloud. According
to Vincent's in-game backstory, he's old enough to be Sephiroth's father.
Unless he's half-Taelon, this just does not compute. That figure
only works if it's how old he was when he was locked in the crypt-i.e.,
apparent age rather than chronological age. (I figure his chronological
age somewhere around fifty; however, with his alterations, it's perfectly
reasonable that he wouldn't show his age.)
-OK, yet
another note on SOLDIER. It seems that not all of them go nuts; when
you're climbing the Sister Ray at the end of Disc 2, besides those absurd-looking
cannons, you might find some warriors who look an awful lot like the SOLDIER
2nd Class from Port Junon, except that they're wearing blue uniforms.
They're SOLDIER, 1rst Class. (Compare their uniforms to what Cloud's
wearing.)
-It's pretty
obvious that they took a few pages from Teutonic/Germanic mythology, what
with the world being named Midgar. But there's a less obvious note,
on Nibelheim. (Granted, the translation I first read, it was spelled
Nifel-heim, although I've read translations where it's spelled Nivel-heim,
or sometimes Nibelheim.) According to Teutonic mythology, Nifel-heim
was one of the first placed to exist, before even the world. It was
a spring that was surrounded by tall mountains. From Nifel-heim flowed
frost, fog, and fast-flowing cold waters that could never be quenched or
exhausted. Later on, after the various parts of the Teutonic world
were created, it became the gateway to the Norse Nifel-hel, one of the
lands of the dead, and not the one for the good souls.
-Oh, yeah,
on Teutonic mythology, the Odin summon isn't terribly accurate. Alright,
so they got the name of his spear, Gungnir, right. However, the stag's
horns belong to the Celtic Wild Hunt, not Odin; he normally wore a long-brimmed
hat. Also, Odin only had one eye-he gave his left eye to drink from
the fountain of wisdom. Sleipnir, his horse, had eight legs, not
six; and he was often accompanied by two ravens, Huginn and Muninn, and
two wolves, Freke and Gere.
-Gast seems
to appear everywhere. He was well known around Cosmo Canyon, where
he used to go to relax; in fact, Bugenhagen's observatory was a gift from
Gast. Vincent knew him, Aeris was his daughter, and he was Hojo's
predecessor; he seemed to travel quite a bit. He was also in charge
of the project that led to Sephiroth.
-If you've
seen Star Wars, Biggs and Wedge will sound awful familiar: They were Luke's
wing men in the first Death Star assault.
-Anyone
tried to read the inscription under Jenova's name in the picture of Jenova
in the tank in the Nibelheim cutscene? I've tried-excessive use of
sharpening tools. It's in Japanese. Anyone who reads Japanese
and is willing to give me a translation, please e-mail me and I'll give
full credit with the translation.